Thursday, August 21, 2008

YVES BEHAR - Designing objects that tell stories



The video raised some very interesting issues, from products with new experiences, value adding products to users and humanistic technology. The jaw bone was a great example of this, being a product designed for the human head it needed to not only perform its function but also be humanistic in a way and look good, otherwise there would be no point in having it on your face.


Yves talked about how design is never done and how there is always stuff like packaging and the website and advertising that will have to be done after the product is finished. It makes me realise the extent to design in every aspect.


i liked the bottles which not only held healthy water but also had many subliminal messages involved in the design. The idea of calling the product 'why water' was an example of this subliminal design as the bottle was shaped liike a 'Y' but also because this is a very important question for children which they ask alot. the ability to play with yor bottles and connect them together after finishing the drink added 'value' to the product in the users eyes and made it more than just a drink.


The video has lots to learn form in terms of designing for humans and the value that designers put in to the designs which affects the value to the user.


7/10


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